By lance weiler, August 4th, 2008

For DIY DAYS we reached out to a number of folks to create presentations. Christy Dena is a cross-media specialist who is also a contributor to the Workbook Project. The following is a presentation that she compiled which provides an excellent overview of the who, what, when, where, why and how of cross-media.

cd.jpgChristy Dena is a Universe Creator and Transmodiologist. She is an industry strategist, mentor, transmedia writer and designer and PhD researcher. She has provided advice and presentations on multi-platform storytelling to the Australia Council for the Arts, Film Australia, Center for Screen Business, AFTRS, ABC, dLux Media Arts and the ACT Filmmakers Network. Christy presents regularly on Alternate Reality Game creation to a variety of organizations, practitioners and corporations such as Nokia in Finland. She co-wrote the International Game Developers Association Alternate Reality Game Whitepaper and manages an ARG Researcher & Educator listserv. She currently advises to clients including the Australian Literature Board and film production houses such as Killer Bald Men and Instinct Entertainment. She is part of the Sense Worldwide Network, a company that provides contextual research and concept development services to Blue Chip and Fortune 500 clients. Her PhD, at the University of Sydney, investigates narrative in the age of cross-media production. She recently gave a keynote at the First International Conference on Cross-Media Interaction Design in Sweden.

Christy runs two popular blogs: www.Cross-MediaEntertainment.com and co-edits www.WriterResponseTheory.org. She will be launching a podcast in July at www.UniverseCreation101.com and has her bio information at www.christydena.com.

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lance weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects

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By lance weiler, August 2nd, 2008

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This edition of TCIBR is brought to you by IndieFlix – Elan Lee has been behind some of the most renowned ARGs to be produced over the last eight years. The Beast, I Love Bees, Year Zero and the Dark Knight to name a few. In our conversation Elan explains the driving force behind the design of his games and his desire to make the players feel empowered.

For more on Elan visit www.fourthwallstudios.com

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lance weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects

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By lance weiler, July 2nd, 2008

This edition of TCIBR is brought to you by IndieFlix and Breakthrough Distribution – Jeff Gomez turned his childhood passion for role playing into a successful transmedia venture. His company Starlight Runner Entertainment has expanded the intellectual property of brands (Hot Wheels, Magic: The Gathering , Pirates of the Caribbean) by developing cross-platform storyworlds that engage audiences in new and interesting ways. The design and builds of these worlds have included comics, video games, animated films, toys, and web sites.

For more on Jeff Gomez and Starlight Runner click here

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Posted in arg community cross-media crowdsourced design development gaming online podcast producing production promotion resource vidsocial web 2.0

lance weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects

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By lance weiler, April 29th, 2008

I’ve just return from Hot Docs where I participated in a panel of judges for the newly formed Convergence Lab. Created by DocAgora, the lab focuses on a number of projects. The lab brings together producers, filmmakers and interactive designers in an effort to develop cross-media strategies for their projects.

Cross-media (the telling of stories across multiple mediums, devices and platforms) is a topic that we discuss often – an exciting and mind-boggling concept that opens a digital Pandora’s box. It challenges the concepts of linear structure. Sure there are numerous cross-media plays that just re-package traditional media or the new media plays that just emulate traditional media practices in a digital space. But cross-media storytelling offers new ways to build audiences and with some work could lead to new forms of project financing.

What I’ve come to learn is that it starts by listening to the audience. Everyone is their own media company these days as they publish, life stream, upload and throw their media into an every growing collective of bits and bytes.

The writing is on the wall. We were in a similar situation a decade ago when we made THE LAST BROADCAST one of the first desktop digital features and beamed it into theaters across the country. At that time it was the digital vs. film argument. Now it feels as if we’re reaching a tipping point. The days of the creation of just a feature film are gone. It’s not enough to just make a film anymore.

So how do you shake the shackles of the traditional and move into the next phase of what could prove to be a digital storytelling renaissance? There will be those who say I can’t be bothered and by all means I’m not saying that the story shouldn’t be the focus. It is all about story. I’m merely suggesting that you consider the new tools and outlets that are emerging. These developments allow you to tell your stories in new ways, larger ways, and in many cases more challenging ways.

One thing that I was asked numerous times at the Lab was where do I start? The following is a list of things to consider before you start a cross-media push.

1. Start by looking at the way your audience consume their media
2. Script it out – you wrote a script, storyboarded or created a shot list now its time to look at where people will enter your “world” and how they move through it
3. It’s a conversation. Nobody enjoys a one sided conversation so build in elements that allow your audience to interact with your content. Give them a sense of ownership through remixes, forums, fan art etc.
4. Be prepared for the audience to take control of certain aspects and know how and when to let go.
5. Listen to what the audience tells you even when they are not talking directly to you. Their actions and discussions with other audience members are a good indication of what’s working and what’s not.
6. Be prepared to move in radical directions. The best laid plans are meant to change and some times a new direction can result in larger audiences
7. Remember that there are no rules every cross-media project is different
8. Most importantly have fun since cross-media is a new way of telling stories it is a great way to experiment.

So if you’re looking to promote a project, build social awareness around a cause, or just want to have a larger audience for your work then cross-media storytelling might be for you. I’d love to hear about your projects so please send links and descriptions our way.

More reading:

http://www.cross-mediaentertainment.com
http://convergenceculture.org
http://www.storycenter.org

lw.jpg

Lance Weiler is a filmmaker and a self distribution pioneer. His films THE LAST BROADCAST and HEAD TRAUMA are distributed in the United States and in over 20 countries around the world. Lance often lectures on filmmaking, technology, media consumption and distribution. He’s spoken at the Sundance, Berlin and Cannes Film Festivals in addition to numerous Universities and film societies. Lance is currently working on a number of new film, tv and cross-media projects. He is also working on a book entitled “Putting the Mass Back in Media” which will be released in 2008. He currently sits on the board of the IFP, is the founder of the Workbook an “open source social project” for content creators and a co-founder of the discovery and distribution festival FROM HERE TO AWESOME. For more on Lance visit www.lanceweiler.com

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Posted in arg audience community content cross-media crowdsourced diy doc experiment funds narrative online production promotion remix tech user-gen vidsocial web 2.0

lance weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects

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By lance weiler, March 16th, 2008

In this special video podcast Christy Dena interviews workbook project founder Lance Weiler. Dena, a cross-media entertainment strategist, mentor, designer, writer and PhD researcher conducted the interview for her universe creation podcast. Here’s what Dena had to say about the interview.

Filmmaker Lance Weiler is the special guest on this first video podcast at UC101. Weiler talks about the unique ways he has experimented with extending the storyworld of his feature films out to other media platforms and artforms, and he shares his insights into innovative digital distribution techniques he has been spearheading for years.


To jump to particular topics, here is a short guide:
03:02 The Last Broadcast
14:32 Head Trauma
44:14 From Here to Awesome
54:53 Workbook Project
59:01 Random Future

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For more on cross-media storytelling visit Universe Creation 101

cd.jpg

Christy Dena is a Universe Creator and Transmodiologist. She is an industry strategist, mentor, transmedia writer and designer and PhD researcher. She has provided advice and presentations on multi-platform storytelling to the Australia Council for the Arts, Film Australia, Center for Screen Business, AFTRS, ABC, dLux Media Arts and the ACT Filmmakers Network. Christy presents regularly on Alternate Reality Game creation to a variety of organizations, practitioners and corporations such as Nokia in Finland. She co-wrote the International Game Developers Association Alternate Reality Game Whitepaper and manages an ARG Researcher & Educator listserv. She currently advises to clients including the Australian Literature Board and film production houses such as Killer Bald Men and Instinct Entertainment. She is part of the Sense Worldwide Network, a company that provides contextual research and concept development services to Blue Chip and Fortune 500 clients. Her PhD, at the University of Sydney, investigates narrative in the age of cross-media production. She recently gave a keynote at the First International Conference on Cross-Media Interaction Design in Sweden.

Christy runs two popular blogs: www.Cross-MediaEntertainment.com and co-edits www.WriterResponseTheory.org. She will be launching a podcast in July at www.UniverseCreation101.com and has her bio information at www.christydena.com.

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Posted in BTS arg audience biz community content cross-media crowdsourced diy experiment gaming narrative online podcast producing production promotion remix resource screening tech theatrical user-gen vidsocial web 2.0

lance weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects

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