By Haley Moore, December 14th, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

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Lucas J.W. Johnson joins the Transmedia Talk crew for a review of StoryWorld Conference 2011.

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
Robert Pratten from Transmedia Storyteller

Special Guests:

Lucas JW Johnson of Silverstring Media joins us for a recap of the first Storyworld Conference held in San Francisco this Halloween.

From This Episode:

Mickey’s Ten Commandments

ARGFest

ZoeTrap, an ARG created specifically for StoryWorld Conference

Dr. Henry Jenkins’ Confessions of an Aca-Fan

Intel’s Inside Experience

Carrie Cutforth-Young’s article on Canadian transmedia funding

Azrael’s Stop

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Posted in Transmedia Talk arg community crowdsourcing event experience marketing podcast transmedia

Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

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By Haley Moore, December 12th, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

Download Adobe Flash Player.

Download | Subscribe with RSS |Subscribe with iTunes

Janine Saunders, creative producer of Robot Heart Stories, talks with us about how Robot Heart Stories used transmedia strategies to engage underprivileged elementary students in collaborative learning.

Hosts:
Nick Braccia from Culture Hacker
Robert Pratten from Transmedia Storyteller
Haley Moore

(and Host Emeritus Dee Cook from Dog Tale Media)

About the Project

In Robot Heart Stories, two groups of students – one in Montreal (French speaking) and the other in LA (English speaking) – used their developing knowledge of math, science, history, geography and creative writing to get a stranded robot back to her home planet. The robot’s ten-day journey from Montreal to LA culminated in its arrival at DIY Days LA, where we sat down with Janine.

About Our Guest:

Janine Saunders is a creative producer who has worked on Collapsus, Pandemic 1.0, and produced the Workbook Project’s RADAR series. Working with Workbook Project founder Lance Weiler, she was the producer of Robot Heart Stories.

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Posted in Transmedia Talk community event experience storytelling

Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

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  • this conference is being recorded – Ken Eklund a social change ARG
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By Jason Hood, October 23rd, 2011

New York-based creative professionals take note! Odds are, you’re familiar with 3rd Ward, the massive workspace in Bushwick full of all sorts of resources, supplies and classes for any creative project that interests you, from woodworking to filmmaking. And if not I just told you the gist of it, so there you go.

But aside from being a great place to learn, create, and promote all sorts of great DIY projects, their newest addition now also makes it a great place to work. Dubbed a “coworking space,” it’s a modern, bright, airy office designed for collaborating as well as solo work, full of shared desks, personal workstations, conference rooms, plenty of brand new iMacs, free wifi and printing, and of course, free coffee. All of it’s designed for any smart creative freelancer, startup or telecommuter who wants to have a place to get their work done while networking with other like-minded people. You can even meet clients and have business mail delivered there.

At the heart of all of this, though, is collaboration. The nice thing about 3rd Ward is that it provides the perfect environment for creativity: step inside and you’re surrounded by people in all sorts of different crafts from all sorts of different backgrounds, and everyone has ideas flowing. A graphic designer may not realize they can get inspiration from a welder until it happens, and these sorts of things happen all the time at 3rd Ward.

And of course, we wouldn’t recommend anything unless we’ve seen and experienced it ourselves; 3rd Ward has given Workbook Project a space to shoot at least one RADAR episode, and we also partnered with them for Inside Design as well.

Learn more about the new coworking space HERE.

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Jason Hood a recent graduate of the University of Texas, he once co-produced Local Live and The Austin Sessions, a radio-slash-TV show and webseries, respectively, that focused on Austin’s famous independent music scene. He’s also directed a number of 16mm short films, and had a diverse and bizarre series of paid jobs ranging from librarian to travel blogger.

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By peter katz, June 19th, 2011

At SXSW I watched Christopher Poole (founder of the infamous 4chan) introduce his new project Canvas. This isn’t as edgy as his previous meme factory. Canvas provides basic tools for users to post and alter pictures. Think of it like a message board where users have conversations through constantly evolving images. A long thread starting with a picture of Dos Equis’s “The Most Interesting Man in the World” can end randomly with him as Rebecca Black and the caption: “It’s not always Friday. But when it is…Saturday comes next.”

The success of Canvas hinges on growing a community of people excited to create remixes. With just viewers, there won’t be user generated content to entertain visitors. So, Nick makes sure the collaborative process is fun/easy and doesn’t focus on attracting professional quality design work. Without high standards more lurkers will become contributors.

Now more than ever, everyone from artists to storytellers should learn how to hone the power of UGC to build their internet presence. Facebook is the second most popular site in the world-Twitter, Youtube, Yelp, Fanfiction.net, and many other successful destinations wouldn’t exist without non-professionals.

Here are some different ways to get people to create user generated content:


View more presentations from Peter Katz.

What is your experience with user generated content?

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Posted in Uncategorized audience-building community crowdsourcing social media storytelling

peter katz is an award winning filmmaker based in Los Angeles. Peter has produced genre films that have screened all over the world from the AFI Fest to the Rome Film Festival. His first picture Home Sick starred Bill Moseley from The Devil's Rejects and Tom Towles from Henry Portrait Of A Serial Killer. Next Peter worked with Tobe Hooper (director of Texas Chainsaw Massacre and Poltergeist) on Mortuary, which premiered on the Sci Fi Channel. Most recently he was a producer on Pop Skull, a psychological ghost film, that has received great reviews in Variety and numerous film web sites. Currently, Peter is developing projects across various mediums including film, comics, and the web.

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By Haley Moore, June 1st, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

Download Adobe Flash Player.

Download | Subscribe with iTunes

Jim Babb of Awkward Hug joins us to talk about his new game Socks, Incorporated.

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore

(and Host Emeritus Robert Pratten from Transmedia Storyteller)

Special Guest:
Jim Babb from Awkward Hug

From This Episode:

Babb and Tanner Ringerud’s 2009 project Must Love Robots.

Socks, Incorporated on Kickstarter.

Last week’s podcast, Transmedia Talk 26: Dave Szulborski Memorial Show

Email Babb at jim GNAT awkwardhug.com.

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Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

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