The WorkBook Project is for those who want to be creative in the digital age. An open creative network that provides insight into the process of funding, creating, distributing and sustaining from one's creative efforts.
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Haley Moore is a newspaper reporter, artist, and playwright based in
north Texas. She has worked on several indie, fan and commercial
Alternate Reality Games.
Discovery and Distribution in 2008 We’ve been working on a new social experiment for the last six months and this coming Thursday it will take its first steps. From… read more
TCIBR podcast – Inventing the Movies This edition of TCIBR is brought to you by IndieFlix and Breakthrough Distribution – Inventing the Movies is a new book by Scott Kirsner… read more
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Jeff Watson from the University of Southern California talks about Reality, a creative game he designed with Simon Wiscombe for students at the university’s School of Cinematic Arts.
Haley Moore is a newspaper reporter, artist, and playwright based in
north Texas. She has worked on several indie, fan and commercial
Alternate Reality Games.
Hello, Homestuck My inaugural post on CH was an interview with the indomitable Andrew Hussie, writer and artist for an interactive comic called Problem Sleuth. The comic was part of a larger project called MSPaint Adventures, which started as a simple forum interaction and has gotten progressively more intricate with each new story.
Problem Sleuth has since come to a close,… read more
this conference is being recorded – Heather Chaplin Our guest today is author and journalist Heather Chaplin. Heather’s most recent book is “Smart Bomb” which covers the history of the gaming revolution. During our discussion we touch on the emergence of the independent gaming movement and how games can make social and political statements. And perhaps most interesting for filmmakers a look at the collision between filmmaking… read more
Producers VS Aggregators I attended the “Make vs. Gather? Successful Content Business Models” at SXSW. Here’s a description of this panel from sxsw.com:
You make content. Good stuff. But it takes time, and money. Now you’re thinking – maybe I’ll aggregate content and be a trusted filter. Well, here’s your chance to grill the emerging aggregators. We’ll bring together folks from Web Publishing,… read more
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Haley Moore is a newspaper reporter, artist, and playwright based in
north Texas. She has worked on several indie, fan and commercial
Alternate Reality Games.
Producers VS Aggregators I attended the “Make vs. Gather? Successful Content Business Models” at SXSW. Here’s a description of this panel from sxsw.com:
You make content. Good stuff.… read more
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Skot solicits some of the final submissions for Lost Zombies.
Max Brooks’ zombie short story collection World War Z.
Lost Zombies’ community is hosted by the social network building service Ning
Lost Zombies stickers are posted to mark the sites of zombie outbreaks.
The ad that Lost Zombies ran on Adult Swim through Google TV Ads. Leach said the site’s traffic jumped from roughly 1,200 visits a day to around 3,500 after airing the ad.
Austin’s KXAN reports on the Lost Zombies booth at SXSW Interactive 2009.
Haley Moore is a newspaper reporter, artist, and playwright based in
north Texas. She has worked on several indie, fan and commercial
Alternate Reality Games.
Grim Grinning Ghost Projects This story originally appeared as a journal on DeviantART, but after a brief conversation with Nick Braccia, I discovered he also shares my obsession -and I have a feeling many of you do, too.*
This is a story about my mother, anticipation, mythology, Disneyland, and a very, very long creative process.
The first time I went to Disney World, I… read more
this conference is being recorded – Robert Greenwald Our guest today is Robert Greenwald – producer, director and political activist. Greenwald and the team at Brave New Films, have created a number of politically charged documentaries – Outfoxed, Wallmart – the high cost of low price and most recently Iraq for Sale – the War Profiteers. Over time they have created their own model for making and… read more
TCIBR: Steve Peters – the art of the ARG Steve Peters has experienced designed some of the most well know ARGs of the last few years. From “Why So Serious” for the Dark Knight to “Year Zero” for NiN – Steve has carefully crafted elaborate experiences for audiences / players that involve extending story and characters across devices and into the real world. Now Steve and a number of… read more
At SXSW I watched Christopher Poole (founder of the infamous 4chan) introduce his new project Canvas. This isn’t as edgy as his previous meme factory. Canvas provides basic tools for users to post and alter pictures. Think of it like a message board where users have conversations through constantly evolving images. A long thread starting with a picture of Dos Equis’s “The Most Interesting Man in the World” can end randomly with him as Rebecca Black and the caption: “It’s not always Friday. But when it is…Saturday comes next.”
The success of Canvas hinges on growing a community of people excited to create remixes. With just viewers, there won’t be user generated content to entertain visitors. So, Nick makes sure the collaborative process is fun/easy and doesn’t focus on attracting professional quality design work. Without high standards more lurkers will become contributors.
Now more than ever, everyone from artists to storytellers should learn how to hone the power of UGC to build their internet presence. Facebook is the second most popular site in the world-Twitter, Youtube, Yelp, Fanfiction.net, and many other successful destinations wouldn’t exist without non-professionals.
Here are some different ways to get people to create user generated content:
peter katz is an award winning filmmaker based in Los Angeles. Peter has produced genre films that have screened all over the world from the AFI Fest to the Rome Film Festival. His first picture Home Sick starred Bill Moseley from The Devil's Rejects and Tom Towles from Henry Portrait Of A Serial Killer. Next Peter worked with Tobe Hooper (director of Texas Chainsaw Massacre and Poltergeist) on Mortuary, which premiered on the Sci Fi Channel. Most recently he was a producer on Pop Skull, a psychological ghost film, that has received great reviews in Variety and numerous film web sites. Currently, Peter is developing projects across various mediums including film, comics, and the web.
ONE FROM THE ARCHIVE: "Lessons in DIY" The following was originally published in Filmmaker Magazine. I thought it was appropriate to re-post since the FHTA submission period is coming to a close… read more
Who Profits From VOD? As the team here at Sabi Pictures develops our evolving strategy for distributing Heart of Now and White Knuckles in 2010, VOD and DVD have… read more