By Lance Weiler, June 26th, 2010

This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.

For more on Noah Harlan
@noahharlan
www.noahharlan.com

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Posted in DIYDays NYC biz dev data tech vid

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

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By Lance Weiler, June 16th, 2010

In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.

Workshop: “Who does business this way?!” – Lessons From the Real World

For more on Brian Chirls
www.chirls.com
@bchirls

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Posted in DIYDays NYC biz dev data vid

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

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    Today we sit down with Mesh Flinders, co-creator of the web sensation Lonelygirl15. In our discussion Mesh explains how his team built a loyal following for the show, and how they’re starting to monetizing the popular web series. For more info on Mesh and lonelygirl15 click here. Related: ‘Lonelygirl15′ cozies up to promo deal’ – Variety To listen NOW… read more
  • fest mob – a social mobile experiment
    One of the missions of the Workbook Project is to create a bridge between filmmaking and technology. In an effort to identify new ways to harness the power of the internet, we like to demonstrate things in practical ways. For instance, when I found out that I couldn’t attend the festivities in Park City this year, I started thinking about… read more
  • Speaker Highlight: Brian McTear
    Brian is a musician, record producer and the owner of Miner Street Recordings, the Philadelphia recording studio where he has worked since 1996. In 2008, along with high school friend Bill Robertson, McTear launched Weathervane Music, a revolutionary non-profit organization to support and advance the work of select independent artists. With the music and video series “Shaking Through”, Weathervane is rearranging roles… read more
By Lance Weiler, June 14th, 2010

The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.

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Posted in DIYDays biz dev data storytelling tech transmedia

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

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By Lance Weiler, June 6th, 2010

How is transmedia production and distribution different from film, tv, video and game distribution? Join Anita Ondine and David Beard as they deliver a practical overview of the process of producing and distributing transmedia experiences. From budgeting and scheduling to designing an integrated workflow to the distribution of transmedia works across a broad range of delivery platforms – “How to Design Transmedia” provides an overview of how to integrate transmedia effectively into your production and distribution process.

More on Seize the Media
@anitaondine
www.seizethemedia.com

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Posted in DIYDays NYC biz dev storytelling transmedia

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

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    Michael Margolis of GetStoried gave a presentation on personal branding to a packed room at DIYDays NYC. The following vid captures the presentation – please excuse the camera mic. THE REAL YOU: PERSONAL BRANDING, SOCIAL MEDIA & STORYTELLING Hello, is this microphone on? As an artist or creative, it’s easy to talk about your passions. Sure, everybody has a story… read more
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    This story originally appeared as a journal on DeviantART, but after a brief conversation with Nick Braccia, I discovered he also shares my obsession -and I have a feeling many of you do, too.* This is a story about my mother, anticipation, mythology, Disneyland, and a very, very long creative process. The first time I went to Disney World, I… read more
  • Speaker Highlight: Michael Last
    Michael has combined his passions for entrepreneurship, technology, and fun into his startup Intellitoys.  Intellitoys is using toys as a new platform for distributing traditional media such as songs and stories, as well as interactive media, such as games and interactive stories.  Michael is seeking to disrupt the business model of the toy industry to focus on downloadable content rather… read more
By Lance Weiler, May 24th, 2010

Michael Margolis of GetStoried gave a presentation on personal branding to a packed room at DIYDays NYC. The following vid captures the presentation – please excuse the camera mic.

THE REAL YOU: PERSONAL BRANDING, SOCIAL MEDIA & STORYTELLING

Hello, is this microphone on? As an artist or creative, it’s easy to talk about your passions. Sure, everybody has a story to tell. Yet getting others to see, care, and believe in the same things you do is a different story. How can you market your truth in way that’s still relevant and genuine? This session introduces a new ego mindset for social media with brand frameworks that will encourage people to embrace and buying into your work.

For more on Michael:
www.getstoried.com
@getstoried

special thanks to Raffi and his team for documenting the day!

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Posted in DIYDays NYC social media storytelling

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

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