By Lance Weiler, June 26th, 2010

This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.

For more on Noah Harlan
@noahharlan
www.noahharlan.com

  • Share/Bookmark
Posted in DIYDays NYC biz dev data tech vid

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

RELATED
By Lance Weiler, June 16th, 2010

In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.

Workshop: “Who does business this way?!” – Lessons From the Real World

For more on Brian Chirls
www.chirls.com
@bchirls

  • Share/Bookmark
Posted in DIYDays NYC biz dev data vid

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

RELATED
  • Case Study: We Are the Strange
    M dot Strange reports – This was part of a presentation called “Adventures in self distribution” I describe the journey I took with my animated feature film “We are the Strange” From my bedroom to Sundance and beyond and back to my little studio again after turning down Hollywood deals and deciding to self distribute and make my films my… read more
  • Support the monster
    In an interesting experiment FOUR EYED MONSTERS has joined forces with film community site Spout.com Together they are running a 1 week promotion which started yesterday. The promotion has the full movie running on youTube and for each person who signs up for a FREE Spout.com account FEM will receive a dollar. In traditional models of distribution this type of… read more
  • Thank you
    Thanks to all the volunteers, speakers and attendees who helped to make DIY DAYS Philadelphia such a success. Close to 300 people attended the day which included 40 speakers and 22 sessions in two different spaces. The event yesterday showed the power that a community can have as people traveled in from all over the US not only to attend… read more
By Lance Weiler, June 14th, 2010

The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.

  • Share/Bookmark
Posted in DIYDays biz dev data storytelling tech transmedia

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

RELATED
By Lance Weiler, June 6th, 2010

How is transmedia production and distribution different from film, tv, video and game distribution? Join Anita Ondine and David Beard as they deliver a practical overview of the process of producing and distributing transmedia experiences. From budgeting and scheduling to designing an integrated workflow to the distribution of transmedia works across a broad range of delivery platforms – “How to Design Transmedia” provides an overview of how to integrate transmedia effectively into your production and distribution process.

More on Seize the Media
@anitaondine
www.seizethemedia.com

  • Share/Bookmark
Posted in DIYDays NYC biz dev storytelling transmedia

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

RELATED
  • Moving Filmmakers to a Transmedia Business Model
    I’ve been working with two entertainment properties and a media start-up the past couple of months and I wanted to share the business models I developed to explain where we’re heading. Here’s what we already know:  pulling in an audience is tough but pulling in finance is tougher. The Old Days In the “old days” – as shown in Figure… read more
  • Adapting a Web Series for TV
    I had the pleasure of attending the L.A. Comedy Shorts Film Festival last April. Their programming was a grab bag of high quality entertainment created by upcoming filmmakers, as well as some established industry vets. One highlight was the panel But I’m a CeWEBRITY: knowledgeable producers who specialize in turning successful web content into TV shows shared their insight. Before… read more
  • My Vision (guesses) for the Future
    These predictions are based on my experience at SXSW: 1.The film and music industry will create casual games for Facebook. It will be an effective way to organize fan communities, sell them digital goods, merchandise, tickets to new media events, and introduce them to similar films and music they might like. 2.Apple, Amazon, and Netflix will compete against each other… read more
By Lance Weiler, May 24th, 2010

Michael Margolis of GetStoried gave a presentation on personal branding to a packed room at DIYDays NYC. The following vid captures the presentation – please excuse the camera mic.

THE REAL YOU: PERSONAL BRANDING, SOCIAL MEDIA & STORYTELLING

Hello, is this microphone on? As an artist or creative, it’s easy to talk about your passions. Sure, everybody has a story to tell. Yet getting others to see, care, and believe in the same things you do is a different story. How can you market your truth in way that’s still relevant and genuine? This session introduces a new ego mindset for social media with brand frameworks that will encourage people to embrace and buying into your work.

For more on Michael:
www.getstoried.com
@getstoried

special thanks to Raffi and his team for documenting the day!

  • Share/Bookmark
Posted in DIYDays NYC social media storytelling

Lance Weiler is the founder of the WorkBook Project and also a story architect of film, tv and games. He's written and directed two feature films THE LAST BROADCAST and HEAD TRAUMA. He's currently developing a number of transmedia projects.

RELATED
  • twitter
  • facebook
  • delicious
  • youtube
  • vimeo

Join the WorkBook Project mailing list - enter your email below...

WORKBOOK PROJECT flickr
DIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall PanelDIY Days: Town Hall Panel
WORKBOOK PROJECT twitter
READ

There are no events to show at this time.

Podcast Archive