By Haley Moore, June 29th, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

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Skot Leach, creator of Lost Zombies, talks about crowdsourced film, monetization, and building an online community.

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore

(and Host Emeritus Robert Pratten from Transmedia Storyteller)

Special Guest:
Skot Leach from Lost Zombies

From This Episode:

Skot solicits some of the final submissions for Lost Zombies.

Max Brooks’ zombie short story collection World War Z.

Lost Zombies’ community is hosted by the social network building service Ning

Lost Zombies stickers are posted to mark the sites of zombie outbreaks.

The ad that Lost Zombies ran on Adult Swim through Google TV Ads. Leach said the site’s traffic jumped from roughly 1,200 visits a day to around 3,500 after airing the ad.

Austin’s KXAN reports on the Lost Zombies booth at SXSW Interactive 2009.

Dead Inside: Do Not Enter is the Lost Zombies scrapbook. It will be released September 21.

Academy Award winning site Star Wars Uncut introduced many audiences to the idea of a crowdsourced film project.

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Posted in Person of Interest Transmedia Talk audience-building crowdsourcing experimental movies podcast storytelling video

Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

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By peter katz, June 18th, 2011

The Cool Kids and other popular musicians at SXSW are signed to a new kind of record label-Mountain Dew’s Green Label Sound. In my opinion, this trend will grow in the world of music and move into the world of indie film distribution as well.

This phenomenon is happening because of the combined economic challenges of record labels and the decreased reach of branded television advertising. Traditional record labels have been struggling to earn enough money through record sales because of piracy. Therefore, record labels are now insisting on 360 deals, in which musicians give labels a percentage of all their income. Many artists aren’t happy with this arrangement. Simultaneously, the reach of branded television advertisements are decreasing due to TiVo and Netflix. “Interrupting TV shows is ‘not something most people will tolerate,’ says TiVo CEO Tom Rogers. In the 40% of all households that have a DVR ‘the amount of commercial avoidance is huge.’” (Source David Lieberman at Deadline Hollywood.com) Netflix has over 23 million members on their ad free platform (Source Netflix Investor Relations), some of whom are beginning to cut their cable cords. In response, some brands are finding a new way to reach an audience.

Remember the music industry isn’t struggling because people don’t love music. Social networks allow artists to have more reach and powerful connections with their listeners. Green Label Sound signed The Cool Kids to be part of their relationship with fans (consumers). I think that is a good investment when you consider the depth and duration of the relationship the fans have with the rap crew. This combined with (last time I checked) 3,370,297 views for their Black Mage music video on Youtube, 4,850,369 plays and 423,384 listeners on Lastfm,  187,861 Likes on their Facebook page, and they have 12,878 followers on Twitter. At SXSW The Cool Kids performed at the Green Label Sound  Showcase and many top music blogs mentioned their label.

In exchange, the Cool Kids get to keep all of their income from iTunes album sales, except for processing fees (Source Billboard). They are promoted by a marketing budget much larger than most record labels, since Green Label Sound is owned by PepsiCo, a Fortune 500 company that has sold billions of dollars worth of soft drinks vs relying on album sales. “Labels suck,” the Cool Kids’ Chuck Inglish said, “What can they do that Pepsi can’t do? We had a good experience with Green Label Sound — we got more from that single than we got from our previous album. I was tired of the album sitting around and just wanted to get it out.”(Source Billboard)

Here’s where indie film distribution fits in. Sponsors at prestigious film festivals might evolve into distributors: starting to acquire titles that make sense for the brand’s identity, focusing on marketing themselves as patrons of the arts, distributing films to theaters where their target demographic lives e.g. college towns. This strategy increases brand loyalty by adding value to people’s lives.

Content producers will win because all of the typical costs associated with theatrical film distribution will be covered by the brand. So, creators are going to be able to keep more money. Filmmakers will still own the digital rights for their project and the buzz from screenings will increase the projects’ value. “Theatrical will drive awareness of the film,” WME agent Liesl Copland said regarding distribution for Blue Valentine (Source Eugene Hernande at IndieWire).

What are your thoughts on branded distribution?
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Posted in Uncategorized audience-building experience marketing movies music

peter katz is an award winning filmmaker based in Los Angeles. Peter has produced genre films that have screened all over the world from the AFI Fest to the Rome Film Festival. His first picture Home Sick starred Bill Moseley from The Devil's Rejects and Tom Towles from Henry Portrait Of A Serial Killer. Next Peter worked with Tobe Hooper (director of Texas Chainsaw Massacre and Poltergeist) on Mortuary, which premiered on the Sci Fi Channel. Most recently he was a producer on Pop Skull, a psychological ghost film, that has received great reviews in Variety and numerous film web sites. Currently, Peter is developing projects across various mediums including film, comics, and the web.

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  • When the New Breed Takes Flight (A Reflection on Sundance)
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  • Keeping Yourself on Schedule
    The six months it took me to import and tag the more than a 100 hours of footage – the main bulk of the film – was fairly easy for me to keep a pace with. It was “easy” because there was a solid goal: x number of tapes. It was “easy” because my progress was obvious: I would log… read more
By Jason Hood, May 27th, 2011
WATCH

Symmetry

Symmetry from Everynone on Vimeo.

Do yourself a favor and watch this with headphones on, just to get the full effect. Symmetry is an inventive little short showing the dualities of life: peanut butter and jelly, faith and science, salt and pepper, and (spoiler alert maybe?) life and death, among others. And there are a few nice surprises and Easter eggs thrown in there as well to keep it from getting predictable. Tying it all together is a peaceful yet energetic soundtrack, a reminder to revel in the day-to-day things we often take for granted.

More videos from Everynone HERE.

LISTEN

The Antlers – Burst Apart

Brooklyn band The Antlers (RADAR ep 16 – Missed Connections) had the lovely challenge no band wants of having to follow up their nearly universally critically acclaimed 2009 album Hospice. Fortunately for them, their new LP, Burst Apart holds up well (or else I wouldn’t be writing this mini review). Although it doesn’t really burst, as the title suggests—it’s more of a nice slow burn record. Sounding at times like fellow New Yorkers TV on the Radio, other times taking a more electronic turn a la Portishead or Massive Attack, and many other times creating a sound all their own, they’ve crafted another instant classic.

You can buy the album on the band’s website HERE

READ

Sophie Blackall – Are You Awake?

I feel like I mention Sophie Blackall (RADAR ep 16 – Missed Connections) a lot in this blog, but really, it’s purely because she so consistently creating new work. And I should mention a personal bias—I really love her artwork. But this particular book is a bit different from most of her published works. Not only did she illustrate it, but also wrote the story. It’s based on a personal tale of her own, when her son was young and wouldn’t go to sleep. Definitely relatable for any parent, but what makes me particularly want to check it out is that based on her description, it sounds seriously gorgeous.

You can pick up a copy from IndieBound HERE
More about the book on Sophie’s blog

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Dr. Sketchy’s – Koala Kunst

Another contributor that’s always busy with something new is Dr. Sketchy’s (RADAR ep 8), this month bringing Australian models Agent Cleave and Jess Daly for “Koala Kunst.” Surely a title as deceptively adorable as Australia itself, a continent home to fuzzy marsupials as well as spiders so big they have their own health bars. The night’s festivities are designed just in time for Amanda Palmer’s Down Under Tour.

Sun, June 05, 2011 • 4:00 – 6:00 pm
The Bowery Poetry Club
308 Bowery
New York, NY 10012
$12 advance, $15 door
EVENT INFO

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FUCK! i’m in my twenties

A question for all 20-somethings: how many of you find yourself saying this on a fairly regular basis? Because I’ve done it at least 15 times. Today. But at least now you know that you aren’t experiencing your quarter-life crisis on your own, right? And existential crises are so much more fun when they happen to someone else, and that someone else has a gratuitous love of profanities. I have no idea who writes this blog, but really, it’s all of us. And someday we’ll all look back and realize that our twenties were actually pretty entertaining, if not utterly terrifying.

FUCK! i’m in my twenties

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Posted in RADAR NYC event movies music

Jason Hood a recent graduate of the University of Texas, he once co-produced Local Live and The Austin Sessions, a radio-slash-TV show and webseries, respectively, that focused on Austin’s famous independent music scene. He’s also directed a number of 16mm short films, and had a diverse and bizarre series of paid jobs ranging from librarian to travel blogger.

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By robert pratten, April 19th, 2011

“The Greak Work” is a documentary by two Swedish filmmakers, Oskar Östergren & Fredrik Oskarsson (details at the end) about 30-year-old Christer Böke from Malmö, Sweden. He has taken one year off from his well-paid job as an IT-salesman to become a full-time Alchemist.  The film concerns mankind’s eternal ambition of wealth and immortality and one mans dedicated struggle to solve “The secret of all secrets”. This struggle is known at The Great Work.

What’s particularly interesting about this project is that the filmmakers have teamed up with an independent game designer, Niflas, to create a game to complement the movie.

The Great Work will be screened on SVT (Swedish Television) as a 58 minute version, winter 2011. So don’t forget you heard about it here first! ;)

Here’s the movie trailer…

About the Documentary

The documentary follows Christer from the day he leaves the city to the first day back at work the next year. During this year he moves to the island of Gotland on the Swedish countryside where he builds a laboratory in his dead grandfather’s garage, he lives three months in France to study the language and exchange ideas with French alchemists.  He keeps a blog and starts writing a book. He has a big argument with his best buddy and fellow alchemist since 15 year (they later reunite). He uses his “detective skills”, makes lots of experiments and gets closer and closer to his interpretation of the “recipes” of how to make The Philosophers Stone.

The Idea for The Game

Rob: How did the idea for a game come about?

Early in the process, we discussed that it would have been nice to make a game for the film because the topic of alchemy itself invites such thoughts. We had spent hours with our friend and the main character Christer Böke where we tried to solve “word puzzles” in old alchemical manuscripts and quotes that could lead you to the right subject which the great alchemist Fulcanelli was talking about.

At the same time I read an article about “Nifflas” and his game, Saira. We thought that a collaboration with him would be exciting and he lived in the same town and we had some common friends.

Together, we concluded that the game should stand on its own but our main goal was off course to use it as advertising for the documentary film. We had never really heard about a collaboration between a documentary and a indie-gamemaker.  We have a strong interest in games and its form of narrative, and we thought the theme of alchemy would be suitable for Nifflas as a game developer. And, after our first meeting we felt that it could work out very well!

When we contacted Nicklas the first time he was skeptical about cooperating with us. He had expected the documentary would be about a major political topic and could not see the similarities with his own narrative, often based on a specific mystery and a character-driven portrait. Once we met everything fell into place and our collaboration has been great.

Nifflas never had any problems understanding our characters who defied science in search of “the philosopher’s stone”. Many of our financiers from the world of television and film were very doubtful about whether the story was real and at the same time are provoked by a person who claims to believe that he will be able to solve this amazing riddle. People think our documentary character must be a crazy guy or else we’re trying to fool them with a mocumentary. In the game world, however, these kinds of stories are  not so strange and Nifflas could directly relate to our character and never doubt our way of telling his story.

Game Trailer

The Relationship Between the Documentary & Game

Rob: How would you describe the relationship between the documentary and the game – in terms of story, marketing, possible revenue model?

Our main story in the game is very similar to the film’s alchemical elements, that through the characters and manuscripts find different things that will lead you to new discoveries that will then guide you through the story of the great goal of making the Philosopher’s Stone.

All these characters are people from the alchemical history or allude to contemporary alchemists from the documentary and their aliases used on various internet forums. For example, you will meet our main character (Christer) who in the game is called “Spintheros”. Google that name and you will find a number of posts and articles written on various forums of our man Christer Böke.

From the beginning, we had much bigger ambitions for the game. We tried to make a budget so that Nifflas could work full time for a long time. We were sitting with Nifflas and Christer and brainstormed ideas that later turned out to be too advanced for an average gamer to understand. We had some intense discussions with Christer about this. He knows so incredibly much about the subject and couldn’t really see why some things were too advanced. For example we had a long discussion about whether people know the Periodic Table and all the latin names and planet/gods related to these.

Together with that and a much smaller budget we developed a simpler and much shorter game. We found 50% of 30 000 skr (4500 dollar) to pay Nifflas to program our idea. We got this money from Filmarc (www.filmarc.net) and he started to develop environments and how the puzzles could be adapted in the game. Then we discussed the characters and which different material we would use in the game. Material like Stibnit, Galen etc. It was very important that this material was familiar to alchemists. when people play the game they should know that this is not just some random stuff – it’s the real thing. You will get a very good idea how to start your own alchemical experiments by playing the game if you want…and some grand secrets too.

Marketing & Business Model

Already at the first meeting we decided that the game would be free and marketed freely from both our site www.grtwrk.com and Nifflas website. We were aware of Nifflas position among indie gamers and wanted them to recognize his style. To access the gamer audience, we have made a menu in the beginning of the the game that includes the trailer for the film, we will also add a direct link to the film that allows players to download the movie via the game. This could get us in some trouble with the Swedish Televison but I think they will understand our idea when we release it – they tend not to like it when you put stuff from the film on internet before you have screened it on TV. (www.studioparallell.com who made the menu for both the movie and game ensured that they’re the same style).

Last but not least, we will use open-source code so people can make their own puzzles and characters – perhaps based from the discussions in the film or from discussion that will come after you seen the movie. Alchemists always debate “the true matter”.

We have also discussed posting the script ahead of the movie release. The script contains the high-end solutions based on Christers hardcore alchemy puzzle. Some of the puzzles in this game will certainly also be discussed on alchemy forums and then it will be interesting to see if you are able to influence the game. For example, if it should be Stibnit or any other topic and then the player can change this can do their own version of the game.

We see the game as an interesting model to distribute the film in larger circuits because we think some relevant audiences might otherwise never discover our film. Even after several days, Nifflas’ game trailer 10 000 hits on youtube. All these people also visited our website to learn about the film. Similarly, Nifflas will get people who never played his game to visit his site and maybe even play more of his game. It’s a great cross-collateralization of  audiences.

Partnering with a game is also a way to get the film’s story to survive and develop. Our main character and our film will hopefully create a movement on the internet which questions the scientific truths and interests people to go deeper into the subject. It is obvious that Christer has become very well-educated when he read and researched about alchemy. And, imagine if you in a playful way, can get people to understand that learning can be presented in different ways than through ordinary books or teachers that is rarely questioned. So we hope this cooperation will both promote our film and the game as entertainment but also educate and raise ideas that can live on after the premiere of the movie, and become more than a DVD and a game on your PC.

We must look at how the gaming industry markets itself. The film industry is hopelessly behind and the music industry has begun to learn with Spotify, itunes, etc.. To survive as a documentary filmmaker, we need to think outside the box to survive. This may be one way?

Additional Marketing?

In order to spread among gamers we focus on blogs and forums. To get them to see the film, we understand that we need to make it as easy as we can for them to download the movie as well. We hope to find a solution to this by uploading the movie on iTunes or similar channels and then place a link to this page in the game. We also run a facebook group and website and through these we hope to communicate with our audience. Then we will try to get som material published in traditional media like newspapers and say, culturalnews on TV. But, above all, we hope that the movie and the game spread itself through short clips on youtube, blogs, forums, Twitter, etc.

Example Puzzle & Initial Game Meeting Video

Mineral Stibnit + Mars (Iron) + owen – regulus of antimon + Caput mortuum

Give the Regulus av antimon to character ”Newton” – he will then give you a glove, that you can climb with.

Give Caput Mortuum to ”Spintheros” – and he will give you the second glove and now you can climb the roofs.

This video is from one of the first meeting together with Nifflas and our main character Chriter. They discuss ideas about the developing of the game (it’s in Swedish, naturally!).

Timescales

We hope that both the film and the game is fully completed in June but we still have not decided whether we will be releasing the game a bit earlier.
We will soon have a meeting and try to find a good strategy for this. Anyway, the documentary has been scheduled for a television premiere in October in Sweden.

We would also like to show the movie at some film festivals abroad and try to do a screening in which the visitors before and after have the opportunity to test the game at the cinema. One could also imagine an exclusive screening where our main character performs a simple experiment with the audience. We try to think that we should give the people who come to watch the movie something beyond the expected.

About The Filmmakers: Oskar Östergren & Fredrik Oskarsson (oskar&oskarsson)

Oskar Östergren (born 1976) and Fredrik Oskarsson (born 1979), both born and raised in Swedish Lapland. We are educated at ”Nordens Documentary Film School, Biskops-Arnö” (2002-2004) and, since 2003, we run the film production company oskar&oskarsson based in Umeå, specialising in documentaries. Our productions have been co-produced with SVT Dokumentär and Film i Västerbotten and besides directing and producing films we teach documentary film making at The Academy of Fine Arts in Umeå and work as photographers and editors for other productions and TV-shows. Our last SVT Co-production “The Police and Lapland” has been seen by more than one million viewers on SVT.

Contact: +46 70-555 13 17 (Oskar) or +46 70-640 23 67 (Fredrik); Email:   oskar at oskarochoskarsson.se or fredrik at oskarochoskarsson.se

Web: www.oskarochoskarsson.se

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Posted in audience-building cross-media experimental gaming marketing movies storytelling television transmedia

robert pratten is a transmedia consultant and content creator. He's also a critically acclaimed award-winning feature film director, writer & producer. In a previous life he worked as a marketing consultant to the telecoms industry and was an internationally recognized expert in the field of Intelligent Networks. Past clients include Nokia, Ericsson, Lucent, Telia and Telmex. Follow at http://twitter.com/robpratten

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By Jason Hood, March 24th, 2011

Artwork by Cynthia Von Buhler via Dr. Sketchy’s

WATCH

Parts + Labor

Parts + Labor from Sean O'Malley on Vimeo.

Parts + Labor is a cute short film made by Los Angeles-based filmmaker Sean O’Malley and starring Barak Hardley and Tipper Newton. In it, a girl on a budget tries to get her motorbike fixed and strikes up a conversation with the mechanic. What follows is a simple yet extremely well made and funny short about a short but sweet connection between two people. It’s nice to see a comedy short that feels natural and doesn’t rely so much on awkwardness as similar films tend to do. If you’ve been having a nasty day so far, this should quickly turn it around.

LISTEN

Javelin – Canyon Candy


Electro/hip-hop duo Javelin (RADAR ep 27 – Auto-Tune the News) just wrapped up their latest 10” entitled Canyon Candy, which will be out later this spring. Their next project will be a film to go along with it—a surreal, epic western, shot in Brooklyn of all places (but if the final product is anything like the preview video, it should be quite amazing). They’ll be shooting it this April, and you can actually help out—they launched a Kickstarter campaign, and as of today they’re quite close to reaching their $9500 goal. Maybe your pledge will be the one that accomplishes that feat? Either way, there’s also something cool in it for you—a $25 pledge gets you the full album on a sheriff’s badge Playbutton.

Javelin on MySpace
Javelin’s website

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Thought Catalog

Thought Catalog is exactly what it sounds like: a catalog of thoughts. It’s a regularly-updated site where writers from all walks of life, from bloggers to published journalists, publish short opinion pieces on various subjects, ranging from Facebook to the New York City Subway to house parties. The reflections are more cultural than political, and clever without being pretentious, and the pieces are packaged together on a clean, well-designed site that doesn’t inundate the reader with ads. Take a look; odds are you’ll find something that interests you on the first page.

Thought Catalog
Thought Catalog on Twitter

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Springtime Events in New York City

Now that the snow’s all thawed and everyone’s back from SXSW, spring has finally arrived in New York! And that can only mean one thing: funny, sexy pillow fights?

Dr. Sketchy’s Tribute to Cynthia Von Buhler

Dr. Sketchy’s (RADAR ep 8) is back, and what better way to celebrate spring than showing off your art skills? This Sunday’s show features doing a tribute to artist Cynthia Von Buhler.

Sunday, March 27 · 4:00pm – 6:45pm
The Bowery Poetry Club
308 Bowery
New York, NY
$12 advance, $15 at door
EVENT INFO

G.L.O.C. Launch Party

When Glennis McMurray (RADAR ep 2 – I Eat Pandas) curated for us a while back, we mentioned her new project G.L.O.C. (Gorgeous Ladies of Comedy). Now that the website TheGLOC.net has launched, it’s time for a party! Expect to see some hilarious comedy from some of the funniest women out there, as well as some other surprises.

Thursday, March 31 · 6:00pm – 8:00pm
92Y Tribeca
200 Hudson Street
New York, NY 10013
$6
EVENT INFO

Newmindspace Pillow Fight NYC 2011

It’s been a while since we’ve heard from Newmindspace (RADAR ep 10), but they’ve returned with a new website and big plans for the 4th annual Pillow Fight Day! Bring your own feather-free pillow and meet at Union Square for the pillow battle of a lifetime.

Saturday, April 2 · 3:00 pm
Union Square
E. 14th St. & Broadway
New York, NY
EVENT INFO

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Regretsy

You know, when I used to think of Etsy, I always thought of cute things, like polka dotted dresses and hipster-ish girls selling scarves and ribbons and such. So I was not prepared for what lurking horrors awaited me on Regretsy. And by “lurking horrors” I mean things like “vegan” soap made with human breast milk, ball-exposing man thongs, and actual dead mice dried up (mummified?) and made into craft… things. I’m actually not sure what the mouse things are, except terrifying, and a constant reminder of one’s own mortality—which can be yours for $12.00! Regretsy does us all the service of digging deep into the bizarre, frightening, and occasionally depressing world of the very worst stuff people try to hawk on Etsy, and blogs it to the world with a healthy dose of snark.

Regretsy (occasionally NSFW)

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Posted in News RADAR NYC event movies music storytelling

Jason Hood a recent graduate of the University of Texas, he once co-produced Local Live and The Austin Sessions, a radio-slash-TV show and webseries, respectively, that focused on Austin’s famous independent music scene. He’s also directed a number of 16mm short films, and had a diverse and bizarre series of paid jobs ranging from librarian to travel blogger.

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