By Haley Moore, October 28th, 2009

My inaugural post on CH was an interview with the indomitable Andrew Hussie, writer and artist for an interactive comic called Problem Sleuth.  The comic was part of a larger project called MSPaint Adventures, which started as a simple forum interaction and has gotten progressively more intricate with each new story.

Problem Sleuth has since come to a close, and in April, Hussie started work on a new adventure called Homestuck.  It follows the adventures of four far-flung kids on a quest to save the world.  (Home stuck = Earth bound?  Or maybe that’s just me.)  The new comic incorporates a lot of flash elements – minigames, battles and music video sequences that set the mood.

The game is taking advantage of the fan connection on MSPA’s Facebook fan page to take suggestions on certain plot points, on top of its usual command prompt.  There’s also a subcomic, written by one of Homestuck’s secondary characters, and an ever-evolving FAQ that chronicles the characters’ progress in the “game.”

Throughout, the comic subverts the concept of gameplay in the same way that made Problem Sleuth so great.  It even takes the dual nature of the comic/game to some absurd and deeply enjoyable extremes.

But saying more would be spoiling, at this point.  Homestuck is already 800 pages strong, and growing daily.

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Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.


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