By peter katz, April 14th, 2011
There are many apps on your smart phone. How many do you really use? Me: Yelp, Facebook, Twitter, Huffington Post, Lastfm, and Google maps. My 100 other ones collect dust because they don’t solve a problem or are a bad imitation. At SXSW I discovered an unique app called iTouru: remember listening to an audio tour at a museum, now imagine if the entire world had an audio tour. These stories could provide new perspectives for a city. Below is my interview with Andrew Dever, Founder & CEO of iTour. You can follow him @andrewdever.

What is iTouru?

iTourU is a new iPhone App that lets anyone create, discover and share what we call ‘Pocket Tours’, which have ’stops’ that are tagged to a map and include audio, text and photos about that location.

These Pocket Tours can be about absolutely anything, making iTourU a platform for creativity and real world adventure.

How  did you come up with the idea?

The idea came to me when a friend sent me a satirical tour she had made about a renaissance exhibition. She’d recorded it in mp3 and sent it to friends on Facebook. It was pretty popular, and I thought it would be cool to make it possible for anyone to easily create personal niche tours and share them from their phone. It was simply irresistible to me that with audio you could actually see and touch the world around you (rather than watch a video or read about it on your device).

So that’s what we did: built a platform for creativity and real world adventure.

Who did you make this for?

Good question. In the long-term we believe anyone could use it. You just have to be interested in the world around you. It’s like YouTube but instead of video it’s location based audio (and other multi-media). So it’s not limited to traditional “audio tours” of museums. Your Pocket Tours can be about anything!

At the moment we’re really trying to find creative, inspiring and insightful ‘publishers’ and help them create and share amazing Pocket Tours. We’re learning new ways it could be used everyday!

What has been your favorite tours so far?

My personal favorite is the “Keep Austin Weird” tour by Howie Richey. We’ve also been working with quite a few publishers in San Francisco and there’s so many good tours about to be released!

Which cities have the most traction?

We’re only a baby now – we launched at SxSW and spent the week before that in Austin. There’s over 30 tours available there and counting! Over the next six months we’ll be seeding content in many of the best cities around the world.

What’s your advice to someone making a tour?

You’re only limited by your own imagination. Be adventurous, find locations that mean something to you and share your creativity, insight and inspiration!

Do you think storytellers will create a narrative around locations?

Absolutely. It’s like watching a movie in true 3D!

What’s your long term vision for iTouru?

Simple. We want to truly reinvent how people tour the world and build things that make the real world more inspiring, insightful and adventurous.

We have some BIG ideas around how to do that, stay tuned!

You can follow us @itourukombi, visit our blog and download our iPhone App here!

  • Share/Bookmark

Posted in Uncategorized social media storytelling

peter katz is an award winning filmmaker based in Los Angeles. Peter has produced genre films that have screened all over the world from the AFI Fest to the Rome Film Festival. His first picture Home Sick starred Bill Moseley from The Devil's Rejects and Tom Towles from Henry Portrait Of A Serial Killer. Next Peter worked with Tobe Hooper (director of Texas Chainsaw Massacre and Poltergeist) on Mortuary, which premiered on the Sci Fi Channel. Most recently he was a producer on Pop Skull, a psychological ghost film, that has received great reviews in Variety and numerous film web sites. Currently, Peter is developing projects across various mediums including film, comics, and the web.

RELATED
By Haley Moore, April 11th, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

Download Adobe Flash Player.

Download | Subscribe with iTunes

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore

(and Host Emeritus Robert Pratten from Transmedia Storyteller)

Special Guest:
Mike Knowlton and Hal Siegel from Murmur

Mike Knowlton and Hal Siegel discuss how they developed Him, Her and Them, the first Facebook-native film, which launched on April 6.

From This Episode:

Arcade Fire’s interactive film The Wilderness Downtown

Collapsus

The Facebook version of The Dark Knight

David Lynch’s iPhone video rant.

Simon Pullman’s article on Him, Her and Them on Transmythology

  • Share/Bookmark

Posted in ARG Transmedia Talk event gaming storytelling transmedia

Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

RELATED
  • Man-Child the passion behind the story
    The following is a guest post by Koo. I’m currently crowdfunding my first feature film, and rather than pitch it to you, I’ll first share this “multimedia lookbook” that I put together. My project, a youth basketball feature entitled Man-child, is participating at Independent Film Week in New York this week and I assembled this clip to help producers understand… read more
  • The LOVELY Post Flow
    I’ve been asked by a few people to cover the post-production workflow. I already talked about the shooting, editing and test screening process. So now I plan to address the score and sound design component and how everything — in theory — comes together in the end. Here’s a snapshot of the final project in Final Cut Pro: (remember to… read more
  • DIYDays NYC Anita Ondine & David Beard [Vid]
    How is transmedia production and distribution different from film, tv, video and game distribution? Join Anita Ondine and David Beard as they deliver a practical overview of the process of producing and distributing transmedia experiences. From budgeting and scheduling to designing an integrated workflow to the distribution of transmedia works across a broad range of delivery platforms – “How to… read more
By Haley Moore, April 5th, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

Download Adobe Flash Player.

Download | Subscribe with iTunes

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
(and Host Emeritus Robert Pratten from Transmedia Storyteller)

Special Guest:
Marc D’Agostino, creator of the_source

Marc D’Agostino joins us to talk about his work developing the_source, an interactive drama.

From This Episode:


The trailer for the_source

ReGenesis

Push, Nevada

Bar Karma

For more about recent controversy around the term “transmedia”, check out Transmedia Talk Episode 22.

Editors’ Note: After sign off, Marc discussed his television festival experience with a little more, and said that he thinks that television festivals are more open to crossmedia/transmedia experiences than film festivals, possibly because television in general is more tied to the internet than film is.

  • Share/Bookmark

Posted in Transmedia Talk cross-media gaming storytelling transmedia

Haley Moore is a newspaper reporter, artist, and playwright based in north Texas. She has worked on several indie, fan and commercial Alternate Reality Games.

RELATED
By Dee Cook, April 3rd, 2011

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

Download Adobe Flash Player.

Download | Subscribe with iTunes

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore

(and Host Emeritus Robert Pratten from Transmedia Storyteller)

SXSW Super Special

Dee Cook and Haley Moore recap the transmedia presence at SXSW Interactive 2011.

From This Episode:

The PGA’s Transmedia Producer credit.

Fourth Wall Studios’ recent influx of money.

SXSW Panel: Help Save SXSW from Marketer Douchebaggery

SXSW Panel: Fireside Chat: Tim O’Reilly Interviewed by Jason Calacanis

Hitler rants about SXSW.

The Transmedia Artists Guild held an introductory panel at SXSW.

SXSW Panel: Fan to Fanatic: True Blood’s Marketing Hook

SXSW Panel: The Future of Storytelling: DEXTER Fans Play Killer

SXSW Panel: Having Fun Yet? 10 Usability Heuristics For Games

SXSW Talk: Project 314: Putting The ‘Game’ Back Into ARGs with Adrian Hon

SXSW Talk: Hoax or Transmedia? The Ethics of Pervasive Fiction with Andrea Phillips

SXSW Panel: Social Media Is Science Fiction with Maureen McHugh and Molly Crabapple

SXSW Panel: Can Transmedia Save the Entertainment Industry?

Flynn Lives, 42 Entertainment’s ARG for Tron:Legacy.

SXSW Panel: New Worlds: Creating Online Sci-fi and Fantasy Experiences in which Felicia Day explains why she rolls her eyes at the term transmedia.

The #AntiTransmedia movement.

Steve Peters, Geoff May, and Brooke Thompson weigh in on the word “transmedia” in the days since SXSW.

Stitch Media’s diagram of possible transmedia definitions.

Frank Rose’s book The Art of Immersion

Transmedia NYC Meetup

The Game of Thrones food carts in New York City and Los Angeles

Nick Braccia recommends the Kindle version of A Game of Thrones.

Petite Lap Giraffes

  • Share/Bookmark

Posted in ARG Transmedia Talk cross-media gaming storytelling transmedia

Dee Cook was elated to discover the world of interactive storytelling because, at that moment, she finally discovered what she wanted to do when she grew up. She has written, designed, and consulted on a score of alternate reality games and campaigns, most recently Focus Rally America, True Blood, and World Without Oil. Find out more about her at http://deecook.com

RELATED
  • The Demand for Demand
    THE HISTORY Where is my audience? Few questions have haunted me these past years like this one. We have two feature-length motion pictures at Sabi Pictures; conceived together but requiring uniquely individual strategies for their release later this year. Reception to private screeners we sent out has been strong, word of mouth has been upbeat, they are good films and… read more
  • [SXSW] Rushkoff: Program, or be Programmed
    The thesis: Our society is running on obsolete code.  In order to keep the world working, we need social programmers.  Douglas Rushkoff’s warning, and his call to action: “If you are not a programmer, then you are one of the programmed.” Rushkoff described Programming as a sort of daoist constant.  He said the same type of action can be applied… read more
  • The Movies meet Web 2.0
    Producing a feature-length motion picture is a daunting task. All the more so if you do it without the support of a major studio using money you have raised yourself. But according to independent filmmaker Lance Weiler, “the real struggle” comes after the film is completed. Distributing a theatrical feature — and doing so profitably — poses an even… read more
  • twitter
  • facebook
  • delicious
  • youtube
  • vimeo

Join the WorkBook Project mailing list - enter your email below...

READ

There are no events to show at this time.

Powered by Lifestream.

Podcast Archive