DIYDays is a roving conference for those who create which consists of talks, workshops, presentations and open sessions centered on creativity and storytelling. DIYDays strives to present discussion and debate while highlighting innovation.
On Saturday March 5th, DIY DAYS will return to the New School for a day of talks, presentations, workshops, open sessions as well as a new and improved incubator. Staffed by volunteers and free to all who wish to attend, DIY DAYS strives to provide open access to information, resources and networking. Past events have sparked collaborations between filmmakers, game designers, software developers, musicians and interactive designers.
LOOKING FOR VOLUNTEERS
Since we relay on the kindness, talents and generosity of volunteers to keep the events we do open and free we are currently searching for individuals who be interested in lending a hand. If you’re interested please drop us an email at firstname.lastname@example.org – subject line “volunteer for DIY DAYS NYC.”
LOOKING FOR INTERESTING PROJECTS
Are you working on something that you’re excited about? Are you willing to share your knowledge and experience? Did you spark up a collaboration at a past DIY DAYS event? We have a limited number of slots for those who wish to share what they’re working on and are passionate about. If you’re interested please drop us an email at email@example.com – subject line project for DIY DAYS NYC
This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.
BTS: Stop Motion on a Budget, Redux – part 1 by Marc Lougee – In April 2007, I dropped a little article here on the workbookproject.com laying out a very basic DSLR/ shooting system that I had assembled for production of the stop motion animated short film, Ray Harryhausen Presents: The Pit and the Pendulum. Using Digital Single Lens Reflex Camera’s in place of traditional film camera’s we’d found a… read more
The making of a STRONGMAN With DIY DAYS LA kicking off in a matter of days we asked Zachary Levy to share some insight around the making of his latest doc STRONGMAN. The project centers on Stanless Steel, The Strongest Man in the World at Bending Steel and Metal. From start to finish the process has taken 10 years to reach the screen and along… read more
State of the Industry One of the goals of the Workbook, is to create a “social open source” project that encourages content creators to share information with one another. Yesterday we held the first in a series of discussions around the current state of the industry. A group of filmmakers came together at the IFP’s NYC offices for some food and conversation.
Participants included:… read more
In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.
Workshop: “Who does business this way?!” – Lessons From the Real World
The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.
The Power of User Generated Content At SXSW I watched Christopher Poole (founder of the infamous 4chan) introduce his new project Canvas. This isn’t as edgy as his previous meme factory. Canvas provides basic tools for users to post and alter pictures. Think of it like a message board where users have conversations through constantly evolving images. A long thread starting with a picture of… read more
Film Review: Scott Pilgrim Vs. The World I got the chance to see this film during a screening at San Diego Comic Con. It struck a chord with me, and so I wrote it up for Culture Hacker’s first film review.
From the moment the Universal splash screen comes up for Scott Pilgrim Vs the World, you know that this movie is going to have a very… read more