DIYDays is a roving conference for those who create which consists of talks, workshops, presentations and open sessions centered on creativity and storytelling. DIYDays strives to present discussion and debate while highlighting innovation.
On Saturday March 5th, DIY DAYS will return to the New School for a day of talks, presentations, workshops, open sessions as well as a new and improved incubator. Staffed by volunteers and free to all who wish to attend, DIY DAYS strives to provide open access to information, resources and networking. Past events have sparked collaborations between filmmakers, game designers, software developers, musicians and interactive designers.
LOOKING FOR VOLUNTEERS
Since we relay on the kindness, talents and generosity of volunteers to keep the events we do open and free we are currently searching for individuals who be interested in lending a hand. If you’re interested please drop us an email at firstname.lastname@example.org – subject line “volunteer for DIY DAYS NYC.”
LOOKING FOR INTERESTING PROJECTS
Are you working on something that you’re excited about? Are you willing to share your knowledge and experience? Did you spark up a collaboration at a past DIY DAYS event? We have a limited number of slots for those who wish to share what they’re working on and are passionate about. If you’re interested please drop us an email at email@example.com – subject line project for DIY DAYS NYC
This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.
New Breed LA: Planning for Discoveries [vid] For the community of working-class filmmakers at New Breed a constantly evolving creative process of telling our stories is the one thing we can count on in these changing times. Embarking on journeys through deeper methods of collaboration & engaging with fans across various platforms is certainly exciting – but one thing is for certain, the creative needs to be… read more
DIYDays NYC Bre Pettis [vid] Bre Pettis loves to make things, share them with the world, and support others in their dreams of making things. He co-founded MakerBot Industries to bring manufacturing to the masses and he co-founded Thingiverse so there would be a place for to share digital designs on the web. He is also a founder of NYCResistor, a hacker collective that seeks… read more
this conference is being recorded – DJ Spooky Today we are joined by Paul D. Miller aka DJ Spooky. Miller is a writer, artist and musician. His work often combines art, technology, and politics. One of his recent media projects entitled “Rebirth of a Nation” is a remix of D.W. Griffith’s 1915 “Birth of a Nation.” Miller’s work is at the forefront of the emerging remix culture… read more
In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.
Workshop: “Who does business this way?!” – Lessons From the Real World
The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.
NEW: Case Study The new Case Study section of the Workbook, will focus on projects in development, production and distribution. The first case study details the Head Trauma cinema ARG (alternate reality game) which not only promoted the movie’s DVD and VOD release but also became its own revenue stream.
Like everything else associated with the Workbook the Case Study section is an… read more
POV: A discovery stream for film Recently, I’ve found myself a bit obsessed with the concept of lifestreams. Granted the concept has been around for awhile but what I’ve found most interesting is how a lifestream could be applied to the discovery and promotion of films.
The term Lifestream is associated with creating a digital timeline of your life. They usually include blog entries that you’ve… read more
Can a Story Be Too Real? Maureen McHugh has a piece up on MimeFeed about The Illusion of Authenticity, in which she talks about the most compelling storytelling as an alchemical mix between the mundane and the surprising.
So achieving ‘authenticity’ requires novelty in an established convention. The audience needs some level of comfort and some elements of surprise. For now, Transmedia is pretty much always… read more