DIYDays is a roving conference for those who create which consists of talks, workshops, presentations and open sessions centered on creativity and storytelling. DIYDays strives to present discussion and debate while highlighting innovation.
On Saturday March 5th, DIY DAYS will return to the New School for a day of talks, presentations, workshops, open sessions as well as a new and improved incubator. Staffed by volunteers and free to all who wish to attend, DIY DAYS strives to provide open access to information, resources and networking. Past events have sparked collaborations between filmmakers, game designers, software developers, musicians and interactive designers.
LOOKING FOR VOLUNTEERS
Since we relay on the kindness, talents and generosity of volunteers to keep the events we do open and free we are currently searching for individuals who be interested in lending a hand. If you’re interested please drop us an email at email@example.com – subject line “volunteer for DIY DAYS NYC.”
LOOKING FOR INTERESTING PROJECTS
Are you working on something that you’re excited about? Are you willing to share your knowledge and experience? Did you spark up a collaboration at a past DIY DAYS event? We have a limited number of slots for those who wish to share what they’re working on and are passionate about. If you’re interested please drop us an email at firstname.lastname@example.org – subject line project for DIY DAYS NYC
This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.
MakerBot The sign on the door reads MakerBot industries. Inside, boxes line the floors and there is a flurry of activity. A light humming sound fills the air. Machines buzz as they print physical objects that merely minutes before were 3D renderings on a computer screen. This is Bre Pattis’ ‘Botcave’ and within its walls resides a startup that intends to… read more
DIY list #6 * PROJECTS
What can the most successful doll on the planet show us about being Jewish today? Narrated by Peter Coyote, the film mixes old school narration with a new school visual style. THE TRIBE weaves together archival footage, graphics, animation, Barbie dioramas, and slam poetry to take audiences on an electric ride through the complex history of both the… read more
New Breed LA: Elements of Casting [vid] For the community of working-class filmmakers at New Breed a constantly evolving creative process of telling our stories is the one thing we can count on in these changing times. Embarking on journeys through deeper methods of collaboration & engaging with fans across various platforms is certainly exciting – but one thing is for certain, the creative needs to be… read more
In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.
Workshop: “Who does business this way?!” – Lessons From the Real World
The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.
Transmedia Talk #15 – Andrea Phillips This show talks about Andrea Phillip's work on a range of ARG and transmedia projects and discusses staffing for participation, developing narrative that allows for participation, editorial control & ethics/responsibilities of producers
Communicating your transmedia experience This is a quick post but I thought this template might be useful for some people when they’re explaining their transmedia project. You’ll notice that this is focused on the experience rather than the technology: there’s no mention of platforms or business case or even audience. So there’s more that needs to be communicated to get the full picture but… read more
RADAR NYC 4.7.11 Artwork via Bambi Killers
Making the Geeky Bar Top
RM100: Geeky Bar Top from ReadyMade Magazine on Vimeo.
Oh this is wonderful. This little video from ReadyMade Magazine shows how they made a gorgeous bar top from some wood, paint, glass, and a ton of old keyboard keys, holding true to the DIY aesthetic while making something surprisingly beautiful… read more