By Lance Weiler, January 6th, 2011

Registration is now open – space is limited

http://diydaysnyc2011.eventbrite.com

On Saturday March 5th, DIY DAYS will return to the New School for a day of talks, presentations, workshops, open sessions as well as a new and improved incubator. Staffed by volunteers and free to all who wish to attend, DIY DAYS strives to provide open access to information, resources and networking. Past events have sparked collaborations between filmmakers, game designers, software developers, musicians and interactive designers.

LOOKING FOR VOLUNTEERS
Since we relay on the kindness, talents and generosity of volunteers to keep the events we do open and free we are currently searching for individuals who be interested in lending a hand. If you’re interested please drop us an email at work@workbookproject.com – subject line “volunteer for DIY DAYS NYC.”

LOOKING FOR INTERESTING PROJECTS
Are you working on something that you’re excited about? Are you willing to share your knowledge and experience? Did you spark up a collaboration at a past DIY DAYS event? We have a limited number of slots for those who wish to share what they’re working on and are passionate about. If you’re interested please drop us an email at work@workbookproject.com – subject line project for DIY DAYS NYC

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By Lance Weiler, June 26th, 2010

This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What is the future of mobile devices, including the iPad, netbooks and smartphones. Particular focus will be on augmented & alternate reality design and building immersive worlds and transmedia integration.

For more on Noah Harlan
@noahharlan
www.noahharlan.com

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Posted in DIYDays NYC biz dev data tech vid
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  • DIY DAYS NYC – Ted Hope [vid]
    Ted Hope, co-founder of This is that & Good Machine, has produced close to sixty films, including three Sundance Grand Prize winners and the first features of Alan Ball, Todd Field, Michel Gondry, Nicole Holofcener, and Ang Lee. A strong supporter of a truly free film movement Ted believes that– due to the democratization of the tools which enable &… read more
  • DIY DAYS video: If it doesn't spread, it's dead: Creating Value in a Spreadable Marketplace
    DIY DAYS Boston presentation – Xiaochang Li and Ana Domb from MIT’s Convergence Culture Consortium look at how media content spreads in the current landscape and how the audience engages with it. Moving away from the “viral” metaphor that strips the user of its agency, they examine the shift away from a “sticky” model to a “spreadable” one. This notion… read more
  • PULSE – Boogie
    PHOTOGRAPHER BOOGIE Boogie is a Serbian born photographer who emigrated to the United States in 1998. He lives and works in Brooklyn, NY. With an effortless but honest “shoot first, ask later” approach and nimble timing, he captures the moments that transform a split second opportunity into a decisive photograph. Boogie has the grace of a documentarian and little heed… read more
By Lance Weiler, June 16th, 2010

In the media industry, gatekeepers traditionally wield extraordinary power over creatives, as they hold artists’ dreams in their hands. This imbalance has led to a bizarre set of standard deal terms and practices that would seem absurd in any other industry. Now that artists have the power to reach their audiences directly, these old ways are obsolete. Before entering the film business, Brian Chirls worked in finance and construction and attended business school. In this session, he applies his “real world” experience to the problem of negotiating with investors, distributors and platforms, sharing stories of deals good and bad.

Workshop: “Who does business this way?!” – Lessons From the Real World

For more on Brian Chirls
www.chirls.com
@bchirls

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Posted in DIYDays NYC biz dev data vid
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By Lance Weiler, June 14th, 2010

The ubiquitous nature of smart phones and location aware devices means transmedia storytelling can become a local and dynamic experience for the masses. This workshop by Ethan Rublee will serve as a rabbit hole into the technology behind AR and geo-locational platforms. Open source software, some programming gumption, and off the shelf hardware is all that is needed to experiment. Android phone app development will be thoroughly evangelized. Ideas on using local space to connect distant users will be explored. Show and tell includes AR on the Android, hacking the wiimote, anaglyph 3D, browser based AR, video see through head mounted displays, Google Maps api, and more.

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Posted in DIYDays biz dev data storytelling tech transmedia
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  • DIYDays NYC Anita Ondine & David Beard [Vid]
    How is transmedia production and distribution different from film, tv, video and game distribution? Join Anita Ondine and David Beard as they deliver a practical overview of the process of producing and distributing transmedia experiences. From budgeting and scheduling to designing an integrated workflow to the distribution of transmedia works across a broad range of delivery platforms – “How to… read more
  • DIYDays NYC – Noah Harlan: How to build a mobile app [vid]
    This workshop will take you through the process of conceiving, developing and releasing an app for mobile platforms including the iPhone, Android, mobile web and other platforms. We will take a close look at the process of designing User Interface and User Experience. We will also look at the evolution of human interface interactions and where we are headed. What… read more
  • Thoughts on New Entertainment Forms
    I know I’m pretty late to the party on some of this stuff, but I wanted to point out a couple more instances of “new”-ish entertainment and storytelling possibilities which I think indie filmmakers can explore. I only recently discovered You Suck at Photoshop. One thing I love about this is it’s low-budget nature. It’s dependent entirely on the writing… read more
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